Towards a realistic, non-realtime reverberation model
Today marks the end of a 2 month investigation into various techniques of simulating reverberant sound. Using MATLAB, I developed two contrasting models:
- Image Source method
- Monte Carlo Ray Tracing method
The report in full is available to read here, though for a lighter overview, this poster is recommended. All sample output, including the odd phasing behaviour described in Section 4.1.2 can be downloaded here. Any feedback is greatly appreciated!